#include "prec.h"
#include "component.h"
#include "commanager.h"

wxDComponent::wxDComponent( const wxString& id, bool managed )
	: mId(id)
	, mManaged(false)
{
	if (managed)
	{
		wxDComponentManager::GetSingleton().Add(this);
	}
}

wxDComponent::~wxDComponent()
{

}
